Scrabble-esque Facebook game Word Trick now available on iPhone for free

Social and mobile developer Outplay Entertainment’s Facebook game Word Trick is now available to download from Apple’s App Store for free.

The Scrabble-esque puzzler tasks you with creating words from a selection of random letters and strategically placing them on a board that contains familiar double-letter and triple-word tiles.

There’s a twist, though: you’ll also be handsomely rewarded if you manage to line up three or more special green “Trick Tiles” that are randomly distributed as you play. These can double, triple, and even quadruple a word’s score.

Bigger = better

“With Word Trick, we wanted to enhance the traditional crossword gameplay experience by providing a socially fun, yet challenging, evolution in the genre,” Doug Hare, founder and CEO of Outplay Entertainment, said.

“The game’s Trick Tile feature creates a completely unique gameplay challenge, and players are no longer restricted to multiplier score squares on the board – they can score big anywhere.”

Word Trick features a Pass-and-Play multiplayer mode, and the ability to compete in 21 simultaneous asynchronous matches against friends and complete strangers.

Push notifications will alert you when it’s time to take your turn, so you won’t miss any of the action. You can even talk smack to your opponents during play using the game’s in-built chat functionality.

You can grab Word Trick from the App Store for your iPhone for free.

Published on February 20, 2012  |  Permalink


Deals Website Being Launched by Dundee Publisher

The Dundee-based newspaper, magazine and comics publisher, DC Thomson, is making its first foray into the online deals industry.

From tomorrow, www.beezerdeals.com will be offering discounts on a range of products and services, including restaurants and hotels, beauty treatments, car MOT’s, local entertainment and theatre.

Says DC Thomson: “Operating in conjunction with social media sites as well as the company’s own titles – The Courier, Evening Telegraph and The Sunday Post – the website will target over a quarter of a million customers in Tayside and Fife.”

In a statement, head of commercial, Mark Hopkins, is quoted, as saying: “Tomorrow sees the launch of our fantastic new website. Our sales team have been scouring Dundee, Perth and Fife to dig out some great bargains, saving our customers money on local goods and services.

“There’s no charge for this amazing new site, unless our customers decide to purchase one of our deal-crunching vouchers. We urge everyone to take a look and sign up for our regular emails to enjoy some fantastic offers.”

Adds the publisher: “This exciting digital development demonstrates DC Thomson’s continued investment across multi-media platforms. It comes after the redesign of the company’s Dundee and Aberdeen-based newspapers, and follows the launch of several magazine titles in digital format on the Apple Newsstand.”

Published on February 20, 2012  |  Permalink


Dundee rising

The Scottish dev hub has moved on from the collapse of Realtime Worlds

The last couple of years have been a little tempestuous for Dundee, with some terrible lows – goodbye Realtime Worlds – countered by a few notable highs – hello Outplay.

However, the development sector in Dundee, far from disappearing, has evolved, adapted and grown in a variety of new ways.

This flux and uncertainty has mirrored that found in much of the global games industry, where the focus has shifted from the triple-A console titles, onto the smaller multi-platform casual, social and mobile games.

Yet the overriding feeling around the city’s development studios is one of optimism, confidence and excitement.

A NEW ERA

Thanks in part to the closure of some of the larger, console focused studios, many companies around Dundee have been turning their attention on the new non-dedicated platforms over the last few years.

There are already several dozen games from Dundee companies live on Apple’s App Store, the Android Market and Facebook. Whilst these may not grab the headlines in the same way as major console releases, they are significant new channels for developers.

Although the viability of some platforms and business models are still being debated, developers in Dundee are already taking advantage of these to create new games.

“It feels like the flux which affected much of the industry over the last couple of years is settling down now as each company finds its focus and starts to make headway in its chosen markets,” says Colin Anderson, MD of developer Denki. “We’re definitely through the worst of it.”

According to David Hamilton, the MD of local outfit Digital Goldfish, this focus on digital channels will only get more significant.

“The digital download market is growing exponentially, and with the extremely low barriers to entry there really are huge opportunities for smaller companies to start creating innovative games,” he offers. “On iOS alone there are a number of Dundee devs who have enjoyed global success this last year.”

BIG IS FRUITFUL?

Yet the suspicion remains in some quarters that Dundee has lost something with the disappearance of its larger studios.

Early in 2011 the BBC reported on the Dundee cluster, but considered the lack of a sizeable business in the area problematic. 4J Studios’ Frank Arnot however, says the growing number of small devs is a distinct advantage.

“The presence of a ‘super-developer’ is an oft-used but incorrect marker for excellence,” insists Arnot. “What Dundee has now is a cluster of smaller, talented development studios who pack a punch way beyond their individual size, and who collectively produce more creative and exciting work than any single super-developer ever could.”

Alongside the smaller, more agile and creative studios, Dundee also has a number of other advantages which makes the city’s future in gaming very bright indeed.

Abertay University is finally getting the global recognition it deserves as a pioneer of games development, and a growing number graduates are staying on to work locally.

SERIOUS STUFF

“There’s so many ambitious companies here,” says Serious Parody founder Dan Hinkles. “If you want to work on triple-A, licensed, social, mobile or augmented reality games, you can in Dundee. Where else could a talented developer find so much variety? “

The city council and local MP are keen supporters of the industry, providing help and support for games-related events as well as a voice within the Scottish parliament.
So what does this mean for the future of the industry?

Mark Ettle, the MD of Cobra, looks on the bright side: “In 2012 I think you’ll see a new wave of ultra-high quality titles come out of Dundee on a huge variety of platforms and genres. That’s going to make people once again recognise Dundee as the creative hotspot that we locals know it really is.”

And Richard Hare, the president of Outplay Entertainment is even more enthusiastic. “Dundee has an incredible range of developers, from young start-ups and small independent studios, through to very well established and highly respected companies which have been creating games for many years,” he says.

 

Published on February 20, 2012  |  Permalink


Quarrel in the running for a BAFTA

Turning 2011′s handheld-centric nominations on their head, smartphone titles are the dominant force in this year’s mobile and handheld category at the BAFTA Video Games Awards.

Leading the line are iOS hit Magnetic Billiards: Blueprint from Zee-3, Quarrel from Dundee-based studio Denki, PopCap’s ever-popular Peggle, the iOS version of Dead Space from EA and The Nightjar by Somethin’ Else.

Sounding out the competition

Indeed, The Nightjar is actually up for two accolades, also finding its way into the cross-platform short-list for audio achievement.

In terms of the mobile and handheld award, these releases will need to beat out Nintendo’s Super Mario 3D Land on 3DS to triumph.

For some, however, simply being nominated is something of a shock.

“Regular readers will remember me having a big old moan about the way the BAFTAs for video games are organised late last year, which was followed up by my being invited to meet some of the BAFTA organisers in January,” said Zee-3 founder Ste Pickford on the studio’s blog, in reference to the studio’s previous complaints about the awards.

“It’s still a genuine surprise that our little game made it through to the long list, and now to the nomination stage, rubbing shoulders with games by Nintendo and Electronic Arts.”

Following ZeptoLab

Quarrel’s nomination follows the game’s triumph at the Scottish BAFTAs, with the game beating out Cobra Mobile’s iBomber Defense and Cohort Studios’ PSP Minis release Me Monstar: Hear Me Roar! to take home the title of best game.

2011 saw Chillingo and ZeptoLab’s Cut the Rope named as best handheld game, topping the likes of God of War: Ghost of Sparta on PSP and Professor Layton and the Lost Future on DS.

The winner of the 2012 award will be announced on 16 March.

Published on February 20, 2012  |  Permalink


Cupid in dating brands lease deal with Brightsolid

Online dating firm Cupid is to take on several brands under a leasing deal with Dundee-based Friends Reunited owner Brightsolid.

Under the 10-year deal, Cupid will operate Friends Reunited Dating, Friends Over Fifty and Swoon.

Brightsolid will retain ownership of their domain names, trade marks and intellectual property rights (IPR).

Brightsolid said this would allow it to concentrate on its core activities in online publishing and technology.

Brightsolid chief executive Chris van der Kuyl said: “Our acquisition of Friends Reunited in April 2010 helped the company to achieve significant growth last year, with overall sales up by 75%.

“It is vital that we continue to grow all of our core businesses in online publishing and online technology.

“However, it is clear that Cupid has real strengths in the online dating sector, so it makes absolute sense to enter this agreement with them for our dating business.

“The deal maximises the potential of the online dating services, whilst allowing Brightsolid to concentrate on our core activities.”

In October, Edinburgh-based Cupid was named as Scotland’s fastest-growing technology business in a survey by accountants Deloitte.

Cupid has grown by 1,317% over the past five years, driven by an aggressive international expansion strategy.

The dating firm is now trading in 39 countries around the world and 53% of revenues are generated outside the UK.

Published on February 20, 2012  |  Permalink


MipTV

£1000 grants  available for MIPTV 2012 – limited place www.mipworld.com

Be part of one of the busiest pavilions at MIPTV in Cannes from 1st April to 4th April 2012.  Last year’s UK Pavilion attracted more than £18m worth of business:

MIPTV is one of the largest international markets which regularly attract thousands of potential buyers, commissioners and those wanting to find co-producers/financers.  It attracts:

Over 4,000 buyers from 102 countries responsible for licensing and delivering content worldwide – From broadcasters, thematic channels and social media networks to cable, satellite, IPTV, VOD platform operators

The UK Pavilion is situated in the Prestigious Lerins Hall and offers delegates a full service exhibition services - ensuring that each company is represented and promoted to its highest potential:

Pre-Market

Ø  Access to subsidised umbrella accreditation fee from Reed Midem.

Ø  Invitation to pre-market briefing with international rights and marketing experts to be held closer to the start of the market (details tbc)

Ø  1/2 hour encoding of promotional clips on digital viewing system (DVS). Viewable throughout the market and on line pre and post MipTV at   www.ukindies.co.uk

Ø  Company listing on pavilion advertising in key trade press eg MipTV Preview, MipTV Dailies, as well as having PR activity throughout the market

Ø  Press releases sent with individual company profiles/stories

On-Site

Ø  Company listing in UK Indies Product Guide

Ø  Clinic with international rights expert

Ø  Company listing at the reception desk

Ø  Company promo/show reel rotating on the plasma screens behind the reception desk

Ø  Invitations to key receptions and networking events

Ø  Opportunity to take part in organised co-production events (breakfast and lunch)

Ø  Dedicated pocket for company literature and business cards

Ø  Use of shared meeting facilities (with or without DVS).

Ø  Reception service – Messaging, directing buyers to view work and managing appointments.  Promoting UK content to visiting buyers

Ø  Use of internet services

Ø  Use of locker facilities

Ø  Free breakfast and lunchtime refreshments offered to all Lerins Hall participants

 Costs: £1950

 All this and £1000 grant to help with your costs:

 To sign up: 

http://www.pact.co.uk/markets-and-events/events/miptv-2012/

For further details: dawn@pact.co.uk  or colette.mcbride@scotent.co.uk

 

Published on February 17, 2012  |  Permalink


Engage Invest Exploit

Now in its fifth year, EIE has established a “must attend” reputation in the European calendar with a simple value proposition for investors and serial technology entrepreneurs: see a large volume of high-potential, high-quality prospects in a short space of time, in one place, and with an engaging agenda, in one of Europe’s most dynamic and award winning physical environments.

Keynote speaker on the day is Formula 1 legend Sir Jackie Stewart OBE.

More than £11 million in seed funding has been raised by the companies who have showcased at EIE, of which over £2.5m can be directly attributed to EIE introductions and facilitations.

EIE’12 will feature demonstrations and pitches from up to 40 ventures across Scotland’s Software, Web, Mobile, Informatics and Computer Science scene.

If you would like your startup/spinout/venture to be considered for a place at EIE’12 please complete the ENQUIRY FORM as soon as possible -

CLOSING DATE FOR APPLICATIONS IS WEDNESDAY 22 FEBRUARY 2012

Support and help in preparing companies for EIE will include:

    Pitch training – February and March
    Presentation skills – March and April
    ‘Elevator’ pitch videos – March and April

Before registering there interest in participating at EIE, companies should ensure that they meet the following criteria:

  • Your venture is based in Scotland (either at a Scottish University or your Company is Registered in Scotland)
  • You are a technology/science based venture in the Software, Web, Mobile, or Informatics and Computer Science space with high-growth potential.
  • Successful applicants will need to ensure they are available to attend the preparation workshops, and to be filmed for a one minute ‘elevator’ pitch video ahead of EIE ’12.

EIE’12 is free for investors and entrepreneurs, therefore is by invitation only. This engagement is made possible through a partnership of funding from Scottish Enterprise and the University of Edinburgh.

 

Published on February 17, 2012  |  Permalink


Tag Games reveals cross-platform development, analytics and account management suite

Dundee-based studio Tag Games has revealed its new cross-platform porting technology.

Dubbed moFlow, the new social mobile games engine was developed in tandem with moMetrics, an analytics program, and moConnect, a player account infrastructure system.

Collectively the technology allows Tag Games to develop and deploy its titles, whether in 2D or 3D, for both iOS and Android simultaneously.

For example, when its Funpark Friends social game launches for Android in early February, players will be able to play on the same account regardless of whether they use an Android or iOS device.

How it works

“moFlow’s modular design allows functionality to be added or removed dependent upon the specific needs of the game,” explained Scott Downie, system architect.

“Application sizes are therefore much smaller than those built with other engines, whilst providing support for a variety of proprietary and third party libraries (including our own moConnect and moMetrics).

“Our scalable code solution allows moFlow to take full advantage of multi-core hardware – benefiting current and future platforms without any additional work – and its powerful UI system enables users to customise look and feel across a variety of screen sizes, resolutions and languages.”

Join us…

Paul Farley, CEO of Tag Games added that “with the launch of Funpark Friends on Android using our proprietary moFlow, moConnect and moMetrics technology stack, we have demonstrated not only our continued excellence in game design, but also a technical capability that puts Tag on par, or ahead of the competition.

“We now look forward to extending platform support beyond mobile and exploring how we can use this technical advantage to help other independent mobile developers deliver better social games, across more markets and at a lower opportunity cost.”

Published on February 6, 2012  |  Permalink


Family history firm Brightsolid launches in US

Online genealogy company Brightsolid has launched a family history service in the US.

The Dundee-based firm unveiled its new website at a genealogy show in Salt Lake City, Utah.

Censusrecords.com allows customers to search all available US census records. Brightsolid said it was the first site to do this in the US market.

The online publishing and technology group, owned by DC Thomson, runs several UK genealogy sites.

It also owns friends reunited.co.uk, which it bought from ITV in March 2010 for £25m.

‘Fresh choice’

The new US site will house the 1940 US census records when they are released later this year – which Brightsolid said was one of the most “eagerly anticipated” developments in family history research in recent years.

Chris van der Kuyl, chief executive officer of Brightsolid, said: “The launch of censusrecords.com is just our first offering to the US market. It will be followed later this year by the launch of findmypast.com, which will be our flagship American brand.

“We know that there is a global demand in family history for the sort of accurate data, innovative search and customer focus that we are known for providing.

“We are excited about the big year we have ahead of us as we look to provide fresh choice and value to Americans interested in researching their ancestry.”

Brightsolid operates findmypast.co.uk, genesreunited.co.uk and scotlandspeople.gov.uk. It launched Irish and Australian versions of findmypast.co.uk last year.

The company is also collaborating with the British Library to digitise 40 million newspaper pages over the next 10 years.

Published on February 6, 2012  |  Permalink


Quarrel vs The Games Industry

Today is kind of a big deal for Denki as it’s the day Quarrel finally launches on Xbox! If you’d rather stop reading at this point and go grab it from Xbox LIVE for only 400MSP I won’t be the least bit offended.  No, really, go right ahead! :-)

Still with me?  Well, in that case you might be interested to know it’s more than four years since the initial “Eureka!” moment, and more than two years since the game was fully finished and ready to launch.  And, in case you haven’t already heard, getting this game launched wasn’t exactly a smooth ride for us.  To give you some idea of how not smooth let’s just say it was rejected by almost every games publisher in the world.  Sometimes twice; occasionally three times.

And not because their game acquisition teams didn’t recommend signing it you understand, oh no.  Almost without exception every acquisition team we showed it to thought it was a certifiable, bankable HIT – just as we did.  The problems only started once they’d passed Quarrel up the decision tree to their finance and marketing teams – the bit more commonly known as “The Industry“.

“This game is fundamentally broken – how can I possibly win with only 3 letters when my opponent has 8?”;  “We could never sell this because it’s English language only”; “It looks like a kids game, but it’s way too hard for kids” and everywhere (trust me – everywhere) in between.  We heard the same justifications for passing on it over and over again ad nauseam.

However, one signal came through clearer than any other among the general noise of reasons why Quarrel wasn’t for them, and that was this: “Gamers don’t buy word games”.

Really, I thought?  That’s odd, because I’m a gamer, and I’d definitely buy a word game.  And most of my friends and colleagues are gamers, and I know they’d buy a word game.  In fact almost everyone I know is a gamer; I’m sure most of them would buy a word game.  And even the many hundreds of people who played the game during its development said they’d buy a word game.  Providing it was good of course.  So are you absolutely certain gamers don’t buy word games?

Yes.  Yes they were.  Definitely.

So who’s right then: Gamers like myself? Or the Games Industry?  Well, Wednesday January 25th 2012 is “The Day Of Reckoning”.  It’s Gamers vs The Games Industry, and one of us is definitely wrong.

My money is (quite literally) on The Games Industry being wrong. I remain convinced that Gamers know a good game when they see one and will happily invest in it – even if does involve making words instead of headshots.  That certainly seems to be the case if the reaction to the iPhone version is anything to go by anyway, but maybe console gamers are different? What’s most exciting is that we don’t have to wonder or debate much longer because we’re actually going to know the answer soon enough.

For further information and to read the whole article visit http://www.denki.co.uk/2012/01/25/quarrel-vs-the-games-industry-whos-right/

 

Published on January 25, 2012  |  Permalink